OUR PAST ROBOTS

In FIRST Robotics, everything is not about the robots. On the contrary, it is about the people building the machines. The images of the robots below are a representation of what a young generation is capable of. They are a representation of hard work, collaboration, communication, and most of all - "hard fun", as Dean Kamen always says. These machines correspond to annual challenges that FIRST provided for all the Robotics teams around the world in hope that the mechanics of the designing and engineering process would not just educate the young in technology, but rather in inspiring and innovating. 
Click on the FIRST Game Names to get redirected to the official rules regarding each of the respective games.

 2010 
Robot's Name: Chihuahua
FIRST Game Name: Breakaway

This FIRST robot was designed to play soccer on an uneven field with hill-like obstacles. This robot takes advantage of a six wheel tank drive with the middle wheel on each side suspended above all else, to allow the robot to travel over bumps while keeping at least four wheels in contact with the ground at all times. Chihuahua can herd soccer-balls using a roller and has the ability to kick the obtained balls across the entire length of the FIRST field, using motors to wind a kicker, and tubing - to release it.
 2009
Robot's Name: Sliding Seagull
FIRST Game Name: Lunacy

This FIRST Robot was designed to play a game of tag on a "frictionless" field. The field itself was made of a relatively smooth material, and all of the robots were required to the same type of smooth wheels to further the concept of a "frictionless" game field. This particular robot using motors to elevate hollow balls into a big carried on the top. A large roller is used to "spit" those balls out into the targets of opposing alliance's baskets. Each robot had a crate attached to its end for the purposes of keeping score. During each game, two alliances of three teams competed during autonomous and teleoperated modes.
This was the first year that FIRST made use of NI Instruments' cRio on-board device for the game-play. The teams enjoyed facing this challenge with new control boards and systems.
 2008
Robot's Name: A.M.I.
FIRST Game Name:
FIRST Overdrive

This robot catapulted a ball 40-inch in diameter over a six foot rack. It made use of a pnuematics system, building up air pressure and then releasing air to pressurize pistons which in turn, catapulted the ball. This game was a non-contact sport and consisted of two alliances of three teams competing for who could run the most laps around the track and who could catapult the greatest number of balls over the barrier.
 2007

 

Robot's Name: Racky
FIRST Game Name: Rack n' Roll

 

This game challenged the team to place circular tubes on a randomly assorted rack. Racky itself operated using pnuematics to control the joints of the arm. It made use of two cameras to track the target for tube placement. This configuration resulted in an accurate autonomous mode.
The game was played by two alliances, each consisting of three teams.

 

 2006
Robot's Name: Rambo
FIRST Game Name: Aim High

Aim High challenged the students to build robots that could aim balls at an over-head target. Rambo used camera tracking to get aligned with the target, and during autonomous, it could correct its path of movement even if it was set off-track by a third party alliance.
This game was played on one field by two alliances, each consisting of three teams.



Web Hosting Companies